Times change, and so must we. Moving to 1.14 has proven to be very difficult: Plugins that aren't updated, corrupted worlds, broken mechanics...
All that is finally over.
We've finally moved the almost 80 plugins now on the server to 1.14. It has been a lot of work, but it has paid off. There are a lot of open doors for us now: Dungeons, minigames, pets, custom particles, duels, new rankup system, custom items...the list is endless.
When can we expect the move? in about 2 weeks. Exact day will be posted both here and on Discord once known.
As part of the update, and since the world generation has changed in 1.14, to avoid problems we're gonna have a world reset. That means your buildings will disappear (If you don't want this to happen, please send me a message either here on the forums, on Discord or at firstname.lastname@example.org before the reset with your in-game name as well as the coordinates to your base).
Another thing that will reset is the economy. Since there are going to be a lot of changes to prices, everyone's money will be reset.
Not everything is lost, though. You can keep your items, except for some. Here's a list of items that will NOT be allowed, and will be removed:
- Mob Egg (any kind)
- Dragon Head
- End Crystal
- Name Tag
- Iron Horse Armor
- Golden Horse Armor
- Diamond Horse Armor
- Music Disc
- Nether Star
- Elite Items
So, how do you save your items? It's really simple. All you have to do go through the water portal next to the creative plots portal. Claim a plot, place some chests and put ALL your items in those chests before the update (remember you also have a /backpack and /echest. After the update, that world will still be available, so you can go there, grab everything and take it to your new home.
In order to avoid problems with new players, please contact me with your in-game name to give you access to this world before the update!!
This is the ONLY way to save your items!!
Thank you again for your continuous support. I was going to say this later, but since we're updating, I'll say it now. When the server is out of beta, everyone will be promoted to the next rank. Memberplus will be promoted to Elite, Elite will be promoted to Samurai, etc, as part of the reward for helping us shape the server.
If someone is Emperor (the last rank) before the beta is over, I will personally talk with them to give them a unique reward that will NOT be available to anyone else, ever.
If you have any questions, please don't hesitate to ask in Discord's general or support channels, or send me a PM.
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Secondary plugins are plugins that expand your experience in the server. They're not required to play in the server, but you'll have a much better understanding of it, and you'll enjoy it a lot more.
AreaShop is a plugin that allows players to rent shops. To get there, just go to /spawn and follow the Player Shop sign.
Next, find an empty area that hasn't been rented yet. You'll see a sign like this one:
If it has been already rented, this is how it will look like:
After finding a place that you like, simply right click the sign to rent it for the time and price specified. All you need to do now is build your shop and wait for players to come! To learn how to actually create the shops, please read about the plugin UltimateShops.
If your shop is unrented or expires, everything inside the shop will be deleted!
Keep this in mind!.
Minepacks is a plugin that allows you to have a backpack! You can easily access it by using /backpack.
Your backpack's size will be bigger or smaller depending on your rank, up to 54 extra slots.
If you're Member+ or higher, your backpack will automatically grab items when your inventory is full.
If you're Shogun or higher, your inventory, as well as backpack items won't be dropped on death.
If you're lower than Shogun, you can always use /back to retrieve your items, unless you fall off the world or fall in lava.
Blackjack is a simple card game where the player plays against the dealer (server), and the objective is to draw cards where, in total, add a value as close to 21 (or 21), but without going over. To win, you must have a higher value than the dealer's cards, but never going over 21.
All you have to do to play is write the command /blackjack (amount) , and a GUI will appear.
You can then see your cards and the total amount they represent:
You can either hit (draw another card) or stand. Standing means you'll both show the results and, whoever was closest to 21, wins. This is shown in the chat, and it tells you if you won or if you lost.
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Here I'll teach you how to use the main plugins of the server. Main plugins are the ones that you'll use the most, so it's important to know how to use them.
EliteMobs will spawn, well, "Elite mobs". These mobs are stronger than normal mobs, and depending on their level they will have different powers. You can identify them because they have their name as well as their level on top of their head. They also have particles.
Their level is mainly based on the items the player is wearing. If the player doesn't have at least iron armor, Elite mobs won't spawn. The better the set of the player, the higher level the mobs will spawn at.
Depending on the particles they show, they'll have different kinds of powers. You can see the full list of powers as well as how to identify each one at the end of this post.
Elite Mobs can drop either more items than their normal counterpart (for example an elite skeleton might drop 10x bones) or they might drop procedurally generated loot. If the mob's level is high enough, they will also drop Elite Coins , which we'll talk about in a moment.
Elite coins is a custom currency used specifically for EliteMobs. With Elite coins, you can buy procedurally generated items, unique items as well as level up your Adventurer's Guild rank. More on this later.
To open the shops for both types of items, use the commands /ag shop and /ag customshop to open the procedural and unique shops respectively.
Procedural items are items generated randomly. By using a set of parameters, the items will be given random enchantments as well as names, efectively making them all completely random. You can update the shop by clicking on the head at the top.
Unique items are exactly that, unique. They're made by hand, giving them the name and effects we want. While they are more expensive than procedural items, they have effects that procedural items won't have, for example night vision, glowing or jump boost, among others.
You can also use your coins to upgrade your Adventurer's Guild rank. Your Adventurer's Guild rank will increase the level of the mobs, as well as their spawn rate and loot. To get better loot, you'll need to upgrade your Adventurer's Guild rank. Mob level can go up to 150, which will require a lot of strategy and planning, as mobs at this level will have +7 different powers. The mobs' level is based on an internal player threat level calculation, which takes into account factors like the armor, guild level, armor's material, enchantments, potion effects, etc. To check your current threat tier, you can use the command /em checktier. For example, if your threat tier is 5.2, you'll find Elite mobs from level 50 to 59.
This threat tier would spawn mobs from lvl 70 to 79.
Last but not least, there are also random events that will spawn Elite bosses, for example the Zombie King or the Treasure Goblin. Each boss has their own unique drops, for example the Zombie King drops an axe with a custom enchantment: Flamethrower. You can right click the axe to use the ability. On top of that, bosses have unique powers and abilities and will use them against players in fights. They're very strong, so be careful. It is not recommended to try and fight them alone.
PlotSquared is the main plugin to play in creative plots. To use it, simply go to the Plots teleporter:
After reaching the world, you can do /plotme auto to automatically get a plot for yourself. You can now build inside your plot.
To add people and remove them from your plot, use /plot trust and /plot untrust, respectively.
To clear your plot do /plot clear, and to unclaim it do /plot delete.
To learn more about PlotSquared, please check out their github wiki.